Level Up / en Could you create the next Minecraft, Mario Kart or Dota 2? /news/could-you-create-next-minecraft-mario-kart-or-dota-2 <span class="field field--name-title field--type-string field--label-hidden">Could you create the next Minecraft, Mario Kart or Dota 2?</span> <span class="field field--name-uid field--type-entity-reference field--label-hidden"><span>ullahnor</span></span> <span class="field field--name-created field--type-created field--label-hidden"><time datetime="2017-05-17T08:32:27-04:00" title="Wednesday, May 17, 2017 - 08:32" class="datetime">Wed, 05/17/2017 - 08:32</time> </span> <div class="field field--name-field-youtube field--type-youtube field--label-hidden field__item"><figure class="youtube-container"> <iframe src="https://www.youtube.com/embed/oXkuztqCu-s?wmode=opaque" width="450" height="315" id="youtube-field-player" class="youtube-field-player" title="Embedded video for Could you create the next Minecraft, Mario Kart or Dota 2?" aria-label="Embedded video for Could you create the next Minecraft, Mario Kart or Dota 2?: https://www.youtube.com/embed/oXkuztqCu-s?wmode=opaque" frameborder="0" allowfullscreen></iframe> </figure> </div> <div class="field field--name-field-topic field--type-entity-reference field--label-above"> <div class="field__label">Topic</div> <div class="field__item"><a href="/news/topics/global-lens" hreflang="en">Global Lens</a></div> </div> <div class="field field--name-field-story-tags field--type-entity-reference field--label-hidden field__items"> <div class="field__item"><a href="/news/tags/artificial-intelligence" hreflang="en">Artificial Intelligence</a></div> <div class="field__item"><a href="/news/tags/computer-science" hreflang="en">Computer Science</a></div> <div class="field__item"><a href="/news/tags/video-games" hreflang="en">Video Games</a></div> <div class="field__item"><a href="/news/tags/machine-learning" hreflang="en">machine learning</a></div> <div class="field__item"><a href="/news/tags/raquel-urtasun" hreflang="en">Raquel Urtasun</a></div> <div class="field__item"><a href="/news/tags/geoffrey-hinton" hreflang="en">Geoffrey Hinton</a></div> <div class="field__item"><a href="/news/tags/level" hreflang="en">Level Up</a></div> <div class="field__item"><a href="/news/tags/faculty-arts-science" hreflang="en">Faculty of Arts &amp; Science</a></div> </div> <div class="clearfix text-formatted field field--name-body field--type-text-with-summary field--label-hidden field__item"><p>If you've just been accepted into <a href="/news/u-t-ranked-top-10-internationally-six-subjects-qs-ranking">one of the world's top-ranked departments of computer science</a> and are looking for something a little different along your way to becoming the next <a href="https://www.wired.com/2017/05/uber-hires-ai-superstar-quest-rehab-future/"><strong>Raquel Urtasun</strong></a> or <a href="/news/u-t-s-deep-genomics-applies-ai-accelerate-drug-development-genetic-conditions"><strong>Brendan Frey</strong></a>, check out the video above.</p> <p>In the video,<strong> Steve Engels</strong> – an associate professor, teaching stream in the Faculty of Arts &amp; Science&nbsp;– walks you through his half-semester course where undergraduate students&nbsp;not only learn how to design video games, they also get to watch gaming&nbsp;enthusiasts try&nbsp;them out at&nbsp;<a href="/news/level-what-video-games-will-u-t-and-ocad-u-students-unveil-year">the&nbsp;annual Level Up Showcase</a>.</p> <p>The conference draws&nbsp;recruiters scouting for new talent.</p> <p>“I came to this event to see the amazing concepts the students came up with,” Martin Labrecque, CEO of Labrecque Labs says.&nbsp;“We're also looking for talent <span style="color: rgb(84, 84, 84); font-family: arial, sans-serif; font-size: small;">–</span> to see who's driving innovation in the game design and&nbsp;gaming community.”&nbsp;</p> <p>Ubisoft's Heather Steele echoes the sentiment.&nbsp;“We're a growing game studio at Ubisoft Toronto and we need amazing talent to help us make games.”</p> <p>More interested in creating a machine to play the game for you? Read about&nbsp;<a href="/news/google-deepminds-alphago-meet-u-t-computer-scientists-who-helped-it-win">the U of T computer scientists who helped Google DeepMind's AlphaGo win </a>against Fan Hui 5-0.</p> <p>More interested in playing games than creating them? At the Faculty of Applied Science &amp; Engineering, a&nbsp;new scholarship is coming in 2018 for a gamer who excels at eSports.&nbsp;<a href="/news/gaming-champs-apply-here-u-t-alumnus-funds-scholarship-engineering-undergrads-who-excel-esports">U of T alumnus&nbsp;<strong>Victor Xin</strong>&nbsp;will fund the&nbsp;new scholarship</a>&nbsp;to support an Engineering student with high academic achievement and a passion for electronic sports. The scholarship was recently featured on CBC News.&nbsp;</p> <p>Not interested in games at all? Maybe you'd rather <a href="http://web.cs.toronto.edu/news/current/Research_idol__U_of_T_computer_science_expertise_in_speech_analysis_supports_work_of_VCU_Fulbright_Scholar.htm">develop a computer algorithm with the ability to identify speech patterns associated with various types of dementia</a>&nbsp;or <a href="/news/ai-success-story-u-t-s-ross-intelligence-returns-toronto-open-new-research-headquarters">use artificial intelligence to solve legal challenges</a>.&nbsp;U of T's department of computer science, <a href="/news/u-t-ranked-top-10-internationally-six-subjects-qs-ranking">considered one of the top ten in the world</a>,&nbsp;is basking in the&nbsp;spotlight these days, getting recognized for producing an amazing pool of stars in artificial intelligence and machine learning.&nbsp;</p> <p><a href="/news/rise-machines-u-t-emerges-ground-zero-next-wave-transformative-technologies">At a recent conference held at U of T's downtown Toronto campus</a>, the&nbsp;Department of Computer Science Innovation Lab&nbsp;(DCSIL),&nbsp;one of 10 accelerators on campus,&nbsp;said&nbsp;&nbsp;it's been “inundated” with calls from the global entrepreneurship community&nbsp;and getting recognition from Silicon Valley.</p> <p><a href="/news/u-t-s-self-driving-vehicle-superstar-lead-uber-s-new-research-lab-toronto">Uber recently selected Associate Professor&nbsp;<strong>Raquel Urtasun</strong></a> to&nbsp;lead a new research lab in Toronto that&nbsp;focuses&nbsp;on self-driving vehicles. And four years ago, Google hired&nbsp;<strong>Geoffrey Hinton</strong>,&nbsp;a <a href="http://www.provost.utoronto.ca/awards/uprofessors.htm">University Professor </a>Emeritus, referred to as the “godfather” of deep learning. <a href="/news/vector-institute-points-toronto-global-hot-spot-ai-research">Both are key founders of&nbsp;the recently launched&nbsp;Vector Institute</a>&nbsp;in Toronto, which hopes to promote research and commercialization of AI technologies. <a href="/news/six-degrees-separation-how-u-t-s-geoffrey-hinton-connected-top-ai-researchers-around-world">Several of&nbsp;</a><a href="/news/six-degrees-separation-how-u-t-s-geoffrey-hinton-connected-top-ai-researchers-around-world">Hinton's students&nbsp;have gone on to also become leaders in the field of machine learning</a>.&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> </div> <div class="field field--name-field-news-home-page-banner field--type-boolean field--label-above"> <div class="field__label">News home page banner</div> <div class="field__item">Off</div> </div> Wed, 17 May 2017 12:32:27 +0000 ullahnor 107657 at U of T students bring their A-game to Level Up video game showcase /news/u-t-students-bring-their-game-level-video-game-showcase <span class="field field--name-title field--type-string field--label-hidden">U of T students bring their A-game to Level Up video game showcase</span> <div class="field field--name-field-featured-picture field--type-image field--label-hidden field__item"> <img loading="eager" srcset="/sites/default/files/styles/news_banner_370/public/VR%20%28for%20web%20lead%29.jpg?h=afdc3185&amp;itok=tAJgY7YS 370w, /sites/default/files/styles/news_banner_740/public/VR%20%28for%20web%20lead%29.jpg?h=afdc3185&amp;itok=f6rUx2IE 740w, /sites/default/files/styles/news_banner_1110/public/VR%20%28for%20web%20lead%29.jpg?h=afdc3185&amp;itok=_miY3MtW 1110w" sizes="(min-width:1200px) 1110px, (max-width: 1199px) 80vw, (max-width: 767px) 90vw, (max-width: 575px) 95vw" width="740" height="494" src="/sites/default/files/styles/news_banner_370/public/VR%20%28for%20web%20lead%29.jpg?h=afdc3185&amp;itok=tAJgY7YS" alt="A photo of VR game at Level Up Showcase"> </div> <span class="field field--name-uid field--type-entity-reference field--label-hidden"><span>geoff.vendeville</span></span> <span class="field field--name-created field--type-created field--label-hidden"><time datetime="2017-04-06T10:33:18-04:00" title="Thursday, April 6, 2017 - 10:33" class="datetime">Thu, 04/06/2017 - 10:33</time> </span> <div class="clearfix text-formatted field field--name-field-cutline-long field--type-text-long field--label-above"> <div class="field__label">Cutline</div> <div class="field__item">Virtual reality games were all the rage at the seventh annual Level Up Showcase in the Design Exchange on Apr. 5, 2017 (photo by Geoffrey Vendeville)</div> </div> <div class="field field--name-field-author-reporters field--type-entity-reference field--label-hidden field__items"> <div class="field__item"><a href="/news/authors-reporters/geoffrey-vendeville" hreflang="en">Geoffrey Vendeville</a></div> </div> <div class="field field--name-field-author-legacy field--type-string field--label-above"> <div class="field__label">Author legacy</div> <div class="field__item">Geoffrey Vendeville</div> </div> <div class="field field--name-field-topic field--type-entity-reference field--label-above"> <div class="field__label">Topic</div> <div class="field__item"><a href="/news/topics/city-culture" hreflang="en">City &amp; Culture</a></div> </div> <div class="field field--name-field-story-tags field--type-entity-reference field--label-hidden field__items"> <div class="field__item"><a href="/news/tags/computer-science" hreflang="en">Computer Science</a></div> <div class="field__item"><a href="/news/tags/video-games" hreflang="en">Video Games</a></div> <div class="field__item"><a href="/news/tags/level" hreflang="en">Level Up</a></div> <div class="field__item"><a href="/news/tags/steve-engels" hreflang="en">Steve Engels</a></div> </div> <div class="field field--name-field-subheadline field--type-string-long field--label-above"> <div class="field__label">Subheadline</div> <div class="field__item">Game over</div> </div> <div class="clearfix text-formatted field field--name-body field--type-text-with-summary field--label-hidden field__item"><p>After months of developing video games in collaboration with OCAD U students, U of T computer science undergraduates had the chance to show off their creations and get feedback from industry pros at the Level Up Showcase.</p> <p>Organizers said about 2,000 people attended the event at&nbsp;the Design Exchange in the Financial District on Wednesday.&nbsp;</p> <p><img alt="Photo of Level Up at the Design Exchange" class="media-image attr__typeof__foaf:Image img__fid__4143 img__view_mode__media_original attr__format__media_original" src="/sites/default/files/Scene%20setter%20%28for%20web%20embed%29.jpg" style="width: 750px; height: 500px; margin: 0px 10px;" typeof="foaf:Image"><br> <em>Students from 15 universities and colleges demoed the 75 games they made for the showcase (photo by Geoffrey Vendeville)</em></p> <p><strong>Steve Engels</strong>, an associate professor, teaching stream in U of T's department of computer science, co-founded the event with <strong>Emma Westecott</strong>, an associate professor in OCAD U's Faculty of Liberal Arts and Sciences, seven years ago.</p> <h3><a href="/news/taking-video-games-next-level-u-t-s-steve-engels-year-s-student-game-design-showcase">Taking video games to the next level: U of T’s Steve Engels on this year’s student game design showcase</a></h3> <p>Students from another U of T&nbsp;class in mobile game development, taught by sessional lecturer <strong>Elias Adum</strong>, were also on display. Their games were designed with Centennial College students.</p> <p>Neon Ascension, an arcade game with a Tron-like aesthetic, was developed by U of T's <strong>Grace Zhu</strong>, <strong>Philip Bilodeau</strong>, <strong>Jeffrey Deng</strong>,<strong> Catherine Wang</strong> and <strong>Daniel Son </strong>and students from OCAD U.</p> <p>The goal is to outlast the opposing player on an endless climbing wall. The players rearrange blocks on the wall to stay alive while trying to sabotage their rival.</p> <p><img alt="Neon Ascension " class="media-image attr__typeof__foaf:Image img__fid__4146 img__view_mode__media_original attr__format__media_original" src="/sites/default/files/Neon%20Ascension%20%28for%20web%20embed%29.jpg" style="width: 750px; height: 500px; margin-top: 0px; margin-bottom: 0px;" typeof="foaf:Image"><br> <em>Matt Crans, an OCAD U student and artist behind Neon Ascension, watches players try out the game (photo by Geoffrey Vendeville)</em></p> <h3><a href="/news/level-what-video-games-will-u-t-and-ocad-u-students-unveil-year">See the other standout U of T-OCAD U games at this year's showcase</a></h3> <p>One aisle over, computer science undergrads unveiled a completely different project: an exploration and puzzle game called <em>Sizis </em>in which players must grow or shrink objects to advance through a fantasy world up in the clouds and collect relics.</p> <p><img alt="Photo of video game called Sizis by U of T students" class="media-image attr__typeof__foaf:Image img__fid__4147 img__view_mode__media_original attr__format__media_original" src="/sites/default/files/Sizis%20%28for%20web%20embed%29.jpg" style="width: 750px; height: 500px;" typeof="foaf:Image"><br> <em><strong>Nicole Sultanum</strong>, a U of T PhD student and teaching assistant for Steve Engels's class, tries out Sizis. "It's a beautiful game," she said.&nbsp;(photo by Geoffrey Vendeville)</em></p> <p>All evening, judges who work in the video game industry tried out the students' projects, ranked them and provided feedback. In 2015,<em>&nbsp;<a href="/news/interested-video-game-design-place-be">Pitfall Planet</a></em>, designed by U of T's&nbsp;<strong>Daphne Ippolito</strong>,<strong>&nbsp;Alexander Biggs</strong> and <strong>Adam Robinson-Yu</strong>, won the award for best overall game.</p> <p><img alt="Judges at Level Up Showcase" class="media-image attr__typeof__foaf:Image img__fid__4148 img__view_mode__media_original attr__format__media_original" src="/sites/default/files/Judges%20%28for%20web%20embed%29.jpg" style="width: 750px; height: 500px;" typeof="foaf:Image"><br> <em>Judging is serious business (photo by Geoffrey Vendeville)</em></p> <p>But it was not meant to be for U of T teams this year.</p> <p>The night's big winner was <em><a href="http://thirdfloorgames.wixsite.com/discoisdead">Disco Is Dead</a>&nbsp;</em>by students in Sheridan College's first graduating class of the bachelor's game design program. Players fight off the undead by slapping zombie head-shaped controllers and execute special team moves by high-fiving while holding a disco ball shaped controller.</p> <p>The game won for&nbsp;best overall, best tech and best art.</p> <p><img alt="A photo of a zombie head controller for the game Disco Is Dead" class="media-image attr__typeof__foaf:Image img__fid__4149 img__view_mode__media_original attr__format__media_original" src="/sites/default/files/Zombie%20head%20%28for%20web%20embed%29.jpg" style="width: 750px; height: 500px;" typeof="foaf:Image"><br> <em>Disco Is Dead, a game by Sheridan College students with zombie head controllers,&nbsp;swept the awards at the 2017 Level Up Showcase (photo by Geoffrey Vendeville)</em></p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>&nbsp;</p> </div> <div class="field field--name-field-news-home-page-banner field--type-boolean field--label-above"> <div class="field__label">News home page banner</div> <div class="field__item">Off</div> </div> Thu, 06 Apr 2017 14:33:18 +0000 geoff.vendeville 106538 at Level Up: what video games will U of T and OCAD U students unveil this year? /news/level-what-video-games-will-u-t-and-ocad-u-students-unveil-year <span class="field field--name-title field--type-string field--label-hidden">Level Up: what video games will U of T and OCAD U students unveil this year?</span> <div class="field field--name-field-featured-picture field--type-image field--label-hidden field__item"> <img loading="eager" srcset="/sites/default/files/styles/news_banner_370/public/Level%20Up%20Showcase%20lead%20image%20%28white%29.jpg?h=afdc3185&amp;itok=v-UqNjeE 370w, /sites/default/files/styles/news_banner_740/public/Level%20Up%20Showcase%20lead%20image%20%28white%29.jpg?h=afdc3185&amp;itok=FyMk_BBH 740w, /sites/default/files/styles/news_banner_1110/public/Level%20Up%20Showcase%20lead%20image%20%28white%29.jpg?h=afdc3185&amp;itok=FyZYB3dd 1110w" sizes="(min-width:1200px) 1110px, (max-width: 1199px) 80vw, (max-width: 767px) 90vw, (max-width: 575px) 95vw" width="740" height="494" src="/sites/default/files/styles/news_banner_370/public/Level%20Up%20Showcase%20lead%20image%20%28white%29.jpg?h=afdc3185&amp;itok=v-UqNjeE" alt> </div> <span class="field field--name-uid field--type-entity-reference field--label-hidden"><span>geoff.vendeville</span></span> <span class="field field--name-created field--type-created field--label-hidden"><time datetime="2017-03-31T16:34:44-04:00" title="Friday, March 31, 2017 - 16:34" class="datetime">Fri, 03/31/2017 - 16:34</time> </span> <div class="clearfix text-formatted field field--name-field-cutline-long field--type-text-long field--label-above"> <div class="field__label">Cutline</div> <div class="field__item">Four of the standout games designed by U of T and OCADU students for the Level Up Showcase, a conference of video game designers: top row, Auroras (left), Pickup Artist (right); bottom row, Neon Ascension (left), Sizis (right)</div> </div> <div class="field field--name-field-author-reporters field--type-entity-reference field--label-hidden field__items"> <div class="field__item"><a href="/news/authors-reporters/geoffrey-vendeville" hreflang="en">Geoffrey Vendeville</a></div> </div> <div class="field field--name-field-author-legacy field--type-string field--label-above"> <div class="field__label">Author legacy</div> <div class="field__item">Geoffrey Vendeville</div> </div> <div class="field field--name-field-topic field--type-entity-reference field--label-above"> <div class="field__label">Topic</div> <div class="field__item"><a href="/news/topics/city-culture" hreflang="en">City &amp; Culture</a></div> </div> <div class="field field--name-field-story-tags field--type-entity-reference field--label-hidden field__items"> <div class="field__item"><a href="/news/tags/computer-science" hreflang="en">Computer Science</a></div> <div class="field__item"><a href="/news/tags/level" hreflang="en">Level Up</a></div> <div class="field__item"><a href="/news/tags/video-games" hreflang="en">Video Games</a></div> <div class="field__item"><a href="/news/tags/gaming" hreflang="en">Gaming</a></div> <div class="field__item"><a href="/news/tags/students" hreflang="en">Students</a></div> </div> <div class="field field--name-field-subheadline field--type-string-long field--label-above"> <div class="field__label">Subheadline</div> <div class="field__item">Students pair up to design video games for the 7th annual showcase on April 5</div> </div> <div class="clearfix text-formatted field field--name-body field--type-text-with-summary field--label-hidden field__item"><p>Designing the next <em>Angry Birds </em>isn't all fun and games.&nbsp;</p> <p>“There are a million reasons why a game can fail, compared to the few reasons that make it succeed,”&nbsp;says <strong>Steve Engels</strong>, an associate professor, teaching stream in the University of Toronto's department of computer science. “Typically, success can only come after encountering and regrouping from failure.”</p> <p>His students teamed up with OCAD University students to develop games for the <a href="https://levelupshowcase.com/">Level Up Showcase</a>, a conference for budding programmers from 15&nbsp;universities and colleges. Now in its seventh year, the showcase attracts over 2,000 guests, including many in the industry&nbsp;who will be rating&nbsp;and critiquing&nbsp;the 75 games on display.</p> <p>Remember <u><a href="http://www.pitfallplanet.com/">Pitfall Planet?</a></u> That game was <u><a href="/news/interested-video-game-design-place-be">first unveiled at Level Up in 2015</a></u>.&nbsp;Since U of T began offering the half-semester course in video game design 10 years ago, enrolment has tripled.&nbsp;</p> <h3><a href="https://www.thestar.com/business/2016/04/04/5-of-the-best-video-games-from-level-up-showcase.html">Read about last year's showcase in <em>The Toronto Star</em></a></h3> <p>Since 2011, the class has been co-taught with <strong>Emma Westecott</strong>, an assistant professor in OCAD U's Faculty of Design.</p> <p>“The benefit for the students is that they're&nbsp;put together with people with different literacies and skills, and they get to make something together,”&nbsp;she said. “It's as close as you can get to the real experience”&nbsp;of designing a game.</p> <p><img alt="The students behind the video game Auroras" class="media-image attr__typeof__foaf:Image img__fid__4036 img__view_mode__media_original attr__format__media_original" src="/sites/default/files/Auroras%20group%20picture%20%28for%20web%20embed%29.jpg" style="width: 750px; height: 500px; margin-left: 10px; margin-right: 10px;" typeof="foaf:Image"><br> <em>The brains behind the video game&nbsp;</em>Auroras<em>. From left to right,&nbsp;Daniil Kouznetsov, Leora Rogovein, Christine Murad, Jasmin Lantos&nbsp;and<strong> </strong>Linden Li<strong> </strong>(photo by Geoffrey Vendeville)</em></p> <p>If any of the students' projects is half as entertaining or addictive as&nbsp;<em>Angry Birds</em>, it will probably get an “A.” Its creators may also get jobs&nbsp;out of it. Ubisoft and Google have&nbsp;hired past stars of Level Up, Engels said.&nbsp;</p> <p>The U of T-OCAD U games this year run the gamut from a <em>Doctor&nbsp;Who</em>-inspired “puzzler”&nbsp;to a stealth game in which the goal is to steal stuff from a house party without getting caught. Here are the highlights:</p> <h2><strong>Auroras</strong></h2> <p><iframe allowfullscreen class="giphy-embed" frameborder="0" height="264" src="//giphy.com/embed/6tmsprKkndxgk" width="480"></iframe></p> <p>Team members: From U of T,<strong> Emily Han, Daniil Kouznetsov, Jasmin Lantos, Christine Murad </strong>and<strong>&nbsp;Leora Rogovein</strong>, and&nbsp;from OCAD U, Linden Li and&nbsp;Jacqueline Lee</p> <p>Number of players: Two</p> <p>Type of game: First-person co-op puzzler</p> <p>Inspired by Slavic mythology and an episode of <em>Doctor&nbsp;Who</em> with a cult following, <em>Auroras </em>is set in a castle in which a “Doomsday beast”&nbsp;has been set loose. The players take the roles of twin sisters, the evening and morning stars.</p> <p>“We wanted to start with a message or underlying theme,”&nbsp;said Lantos.&nbsp;“We decided to go with identity because it resonated with a lot of us.”&nbsp;</p> <p>The sisters have&nbsp;to solve puzzles while avoiding deadly statues that only move and attack when the players are looking away or closing their eyes.</p> <h2><strong>Neon Ascension</strong></h2> <p><iframe allowfullscreen class="giphy-embed" frameborder="0" height="270" src="//giphy.com/embed/BPG2LsTYrOIF2" width="480"></iframe></p> <p>Team members: From U of T,<strong>&nbsp;</strong><strong>Grace Zhu, Philip Bilodeau, Jeffrey Deng, Catherine Wang </strong>and<strong>&nbsp;Daniel Son</strong>,<strong> </strong>and from OCAD U,<strong>&nbsp;</strong>Sam Rasmussen and&nbsp;Matt Crans&nbsp;</p> <p>Number of players: Two</p> <p>Type of game:&nbsp;Arcade</p> <p>“Neon Ascension is a competitive endless climber game, where two players compete for survival on a wall of infinite height,”&nbsp;said Zhu, who is in her last year of a computer science major.</p> <p>“The game is fast-paced, action-packed&nbsp;and features retro-futuristic design in dazzling neon colors. Players stay alive by rearranging adjacent blocks on the wall, giving them plenty of opportunity to save themselves or sabotage their opponents.”</p> <h2><strong>Pickup Artist</strong></h2> <p><iframe allowfullscreen class="giphy-embed" frameborder="0" height="270" src="//giphy.com/embed/mFex5dt9Xv72g" width="480"></iframe></p> <p>Team members: From U of T,&nbsp;<strong>Bo Yuan Zheng, Isabelle Chan, Chang Cheng Zhang, Wayne Zhang </strong>and<strong>&nbsp;Juan Camilo Osario</strong>, and from OCAD U, Bailey Stanutz and&nbsp;Angelo Flores</p> <p>Number of players: Up to 11, but currently best played with two&nbsp;to four</p> <p>Type of game: Casual/indie/stealth</p> <p>You're the worst guests at a house party, trying to make off with as much of the hosts' furniture without attracting attention. The laws of physics don't seem to apply here –&nbsp;fridges and couches bounce around, adding an element of silliness.</p> <p>“Quickly steal small objects yourself, work together to steal bigger objects, and win by being the person who steals the most,”&nbsp;said Zhang.</p> <p>Don't try this at anyone’s home. &nbsp;</p> <h2><strong>Sizis</strong></h2> <p><iframe allowfullscreen class="giphy-embed" frameborder="0" height="300" src="//giphy.com/embed/AUXnLSJ3bRiZa" width="480"></iframe></p> <p>Team members: From U of T,&nbsp;<strong>Ben Hu, Anthony Chernyak, Kelley Tai, John Lacuna, Olusola Nylander</strong> and<strong>&nbsp;Daniel Murphy</strong>, and from OCAD U,<b> </b>Colin Brannon and&nbsp;Melissa Gaa</p> <p>Number of players: One</p> <p>Type of game: Exploration and puzzle</p> <p>The player is set loose in a cartoonish fantasy world with floating islands where they can choose a path to go on different adventures. The goal is to collect special rocks along the way, but to do that one must grow or shrink objects using magical powers.</p> <p>“During testing, we saw that people would get stuck and would have to wrap their heads around how to solve the puzzle,”&nbsp;said Hu, a fourth-year computer science student. “Once they did, they felt great.”</p> <p>At the end of the game, the player gets to flex their powers in a “sandbox area”&nbsp;where there are no limits to their ability to enlarge or shrink things. (A demo of Sizis for OSX&nbsp;and Windows can be downloaded <a href="http://www.sizis.site/">here</a>)&nbsp;</p> </div> <div class="field field--name-field-news-home-page-banner field--type-boolean field--label-above"> <div class="field__label">News home page banner</div> <div class="field__item">Off</div> </div> Fri, 31 Mar 2017 20:34:44 +0000 geoff.vendeville 106238 at Interested in video game design? This is the place to be /news/interested-video-game-design-place-be <span class="field field--name-title field--type-string field--label-hidden">Interested in video game design? This is the place to be</span> <span class="field field--name-uid field--type-entity-reference field--label-hidden"><span>sgupta</span></span> <span class="field field--name-created field--type-created field--label-hidden"><time datetime="2015-04-02T06:21:14-04:00" title="Thursday, April 2, 2015 - 06:21" class="datetime">Thu, 04/02/2015 - 06:21</time> </span> <div class="clearfix text-formatted field field--name-field-cutline-long field--type-text-long field--label-above"> <div class="field__label">Cutline</div> <div class="field__item">Pitfall Planet (above) is one of 80 games and interactive projects to explore at Level Up (all images courtesy the department of computer science)</div> </div> <div class="field field--name-field-author-reporters field--type-entity-reference field--label-hidden field__items"> <div class="field__item"><a href="/news/authors-reporters/orbelina-cortez-barbosa" hreflang="en">Orbelina Cortez-Barbosa</a></div> </div> <div class="field field--name-field-author-legacy field--type-string field--label-above"> <div class="field__label">Author legacy</div> <div class="field__item">Orbelina Cortez-Barbosa</div> </div> <div class="field field--name-field-topic field--type-entity-reference field--label-above"> <div class="field__label">Topic</div> <div class="field__item"><a href="/news/topics/city-culture" hreflang="en">City &amp; Culture</a></div> </div> <div class="field field--name-field-story-tags field--type-entity-reference field--label-hidden field__items"> <div class="field__item"><a href="/news/tags/faculty-arts-science" hreflang="en">Faculty of Arts &amp; Science</a></div> <div class="field__item"><a href="/news/tags/students" hreflang="en">Students</a></div> <div class="field__item"><a href="/news/tags/entrepreneurship" hreflang="en">Entrepreneurship</a></div> <div class="field__item"><a href="/news/tags/computer-science" hreflang="en">Computer Science</a></div> <div class="field__item"><a href="/news/tags/collaboration" hreflang="en">Collaboration</a></div> <div class="field__item"><a href="/news/tags/top-stories" hreflang="en">Top Stories</a></div> <div class="field__item"><a href="/news/tags/level" hreflang="en">Level Up</a></div> <div class="field__item"><a href="/news/tags/video-games" hreflang="en">Video Games</a></div> </div> <div class="field field--name-field-subheadline field--type-string-long field--label-above"> <div class="field__label">Subheadline</div> <div class="field__item">Level Up, Ontario’s premier showcase of student game design, is ready for players April 2 </div> </div> <div class="clearfix text-formatted field field--name-body field--type-text-with-summary field--label-hidden field__item"><p>Level Up offers members of the public the chance to check out 80 interactive projects from 16 different institutions, says the University of Toronto’s <strong>Steve Engels</strong>. And everyone is welcome –&nbsp;from gaming enthusiasts to industry leaders.</p> <p>What began as a small academic collaboration, mixing Engels’ game programmers with a cohort of designers from the Ontario College of Art &amp; Design (OCAD U), has evolved into Ontario’s premier gaming event, Engels said. The <a href="http://levelupshowcase.com/2015/">fifth annual Level Up</a> takes place April 2 at the Design Exchange. (<a href="http://www.thestar.com/business/2015/04/01/students-hope-to-level-up.html">Read The Toronto Star article about Level Up</a>.)</p> <p>“Level Up has grown so much,” said Engels. A senior lecturer at U of T’s department of computer science, Engels co-founded the event with Emma Westecott, an assistant professor at OCAD U.</p> <p>“We expect over 2,000 people to attend. It’s not just a student event anymore. It has become part of the gaming community’s agenda.”</p> <p><img alt="image of Level Up poster" src="/sites/default/files/2015-04-02-LevelUp2015posterl.jpg" style="margin: 10px; width: 325px; height: 488px; float: right;">Level Up was created&nbsp;as an end-of-term exhibition where students could showcase their work but Engels and Westecott soon decided to invite other universities and colleges to participate. The showcase highlights the best student game developers and designers using the most current technology and gaming platforms.</p> <p>“Level Up validates students’ work,” said Engels. “Their creations are acknowledged outside the course. Students get feedback and affirmation from not only their instructors, but their peers and people who work in the gaming industry.”</p> <p>Fourth-year computer science student, <strong>Daphne Ippolito</strong> says Level Up is about far more than&nbsp;a course grade.</p> <p>“Level Up is an incentive to work hard&nbsp;– no one wants to make a bad game. We all want to make something amazing that we can be proud to demo to our friends, professors and the industry.”</p> <p>Ippolito is one of the creators of a game called <em>Pitfall Planet</em>, along with fellow U of T programmers <strong>Alexander Biggs</strong> and <strong>Adam Robinson-Yu</strong>, and OCAD artists Emma Burkeitt, David Czarnowski, and Guy Torsher. The game takes place in an extra-terrestrial mine. The levels consist of puzzles that are best solved when the players, acting as astronauts, work together.</p> <p>The course theme for Engel’s students at Level Up this year is “indie games”, as the trend in the gaming industry has shifted to self-publishing. Students were asked to create games that are unique, small-scale and concentrated to the user’s experience.</p> <p>“Now with downloadable content and app stores, it’s opened the gaming world to anyone who has the tools to create these games,” said Engels, whose game design students have gone on to self-publish successfully. “This has influenced our courses, and so we decided to move in this direction and focus on games that were small and agile, as they&nbsp;appeal to&nbsp;players today.”</p> <p>The lead organizers of Level Up 2015 include Algonquin College, Ontario College of Art &amp; Design (OCAD U), the Ontario Institute of Technology (UOIT) and U of T’s department of computer science. The event receives additional support and sponsorship from multiple organizations in academia, government and industry.</p> <p>(<em>Image below: Level Up 2014)</em></p> <p><img alt="image of crowd at Level Up 2014" src="/sites/default/files/2015-04-02-LevelUp2014.jpg" style="margin: 10px 25px; width: 625px; height: 469px;"></p> </div> <div class="field field--name-field-news-home-page-banner field--type-boolean field--label-above"> <div class="field__label">News home page banner</div> <div class="field__item">Off</div> </div> <div class="field field--name-field-picpath field--type-string field--label-above"> <div class="field__label">picpath</div> <div class="field__item">sites/default/files/2015-04-02-pitfall-planet.jpg</div> </div> Thu, 02 Apr 2015 10:21:14 +0000 sgupta 6921 at